Forums    Blogs    PC    PS3    PS2    PSP    Xbox 360    Live    Xbox    Wii    GameCube    DS
Shadow of the Sun Preview for Xbox
   Games List
   Release Dates
   Cheat Codes
   Xbox 360
   Xbox Live
   Sign Up
   My Account
   Playstation 3
   Playstation 2
   Sony PSP
   Xbox 360
   Xbox Live
   Nintendo Wii
   Nintendo DS

Shadow of the Sun 

Preview for Xbox

- William Usher, " Cyguration ", Senior Staff Writer
Sunday, July 02, 2006 

Review Preview

Shadow of the Sun

3D Realms Entertainment



Shadow of the Sun Screenshot Gallery

Shadow of the Sun Screenshot Gallery

Shadow of the Sun Screenshot Gallery

Razael better watch out--it looks like the vampire neighborhood is about to get a little crowded. Hothead Studios’ Shadow of the Sun--slated for a fall release--allows players to take control of a Vampire Lord looking for a little retribution. This first-person shooter is packing some fairly cool features. Mind controlling enemies, and venturing through vast environments are just a few of the features available; even a unique multiplayer experience will be in this game.

Shadow of the Sun follows the story of a Vampire Lord who is cast into centuries of torture by the Lords of the Vampire council. Following in the shades of Kain, the protagonist is haunted by a woman in his dreams, begging him for his help. Compelled to do something good in his lifespan, the tortured Vampire Lord escapes from his imprisonment and sets out to find the woman in his dreams. Sadly, he’s only led to a house with a young baby girl and her parents. He soon learns that he must protect the baby, and he does so by leaving her with well-armed villagers of the Earth dwellers.

The game picks up the playable parts of the story twenty years after the main character left the baby with the Earth dwellers. He’s now haunted with more dreams (poor guy can’t catch a couple of z’s) and sets out to the village where he left the baby. To no one’s surprise, the village has been destroyed by a legion of the Vampire army, and their darkness is all that is left in their wake. There remains only one dying old-woman who tells the anti-hero that the vampires have taken the baby (who is now young woman) to the heart of their land. Learning that the young woman is not dead, the former Vampire Lord sets out yet again, this time to exact revenge against the Vampire council. It just so happens it’s the same vampires who took the young woman, and every vampire who was involved with his imprisonment. With all that out of the way, let the butt-kicking begin!

Hothead Studios has remarked that the game will follow in the darker, and more engaging settings of the Lord of the Rings as opposed to the typical vampire-genre of video games we’ve been dished lately. Hence, Shadow of the Sun launches gamers into a very dark setting, with shadowy characters and a very sinister-looking atmosphere; the dark visuals of the game seem to suit the first-person gaming style quite well. Hunting the undead with good-looking graphics is just the start of it.

The weapons in Shadow of the Sun make their mark in the form of crossbows, stakes, dual-wielding katanas, magical vampire attacks, and much more. Not all the details have been revealed regarding the weapons and attacks. However, there was something the developers disclosed, and that is the ability to control NPCs via mind-control. Throughout the course of the game, players will earn new and more powerful skills. The mind-control ability allows players to control a visible NPC for a small amount of time, forcing them to help the Vampire Lord against their will. This includes killing enemies and using them to help infiltrate past guards, into secret areas, or through barricades.

Even though this game allows players to upgrade and increase their skills, it’s not being labeled as an action-RPG. It’s almost safe to assume that the game’s take on enhancing, upgrading, or attaining new abilities will follow in the footsteps of the latter games of the Legacy of Kain series, giving players more of an action-oriented take on acquiring new skills via defeating vampire clan leaders. Like Silicon Knight's Blood Omen, players will only be able to advance and complete the game by going through the different vampire clan territories. In each territory, players will have to face off against foes, encounter puzzles that are central to the gameplay, and do battle with the reigning Vampire Lord of that vicinity. Thankfully, Hothead did not mention anything about puzzles involving the tedious task of pulling boxes around or finding those gosh-darn hidden flip-switches.

Enemies will also vary according to each clan. It appears players may also do battle with other creatures besides the undead, as well. Werewolves, familiars (lesser beings under the control of a vampire clan–think Blade), War Beasts, and more will be found in Shadow of the Sun. The War Beasts are an interesting concept, as they have a range of different appearances that play a part in their effectiveness. Some of these beasts are as “small” as a small tree, while others--according to the developers--are as big as a small building. These beasts can also be consumed under the use of the mind-control ability, which makes for some interesting moments when these giant beasts are under the control of a player.

As mentioned earlier, the game will also include a fleshed out multiplayer mode. It will feature the likes of Deathmatch, Team Deathmatch, Capture the Flag, and several other modes that the developers have kept in the dark--for now; the new features were in testing some years ago, for this game. However, it will be interesting to see how these new modes compare to the likes of FPS games already on the market for the Xbox. You can look for Shadow of the Sun to hit shelves sometime later in 2006 for the Xbox console.

 Xbox News
Microsoft and Bungie Split Up
Microsoft today announced a plan for Bungie Studios, the developers of the Halo franchise, to embark on a path to become an independent company.
More Microsoft Hirings
John Schappert to Head Microsoft Interactive Entertainment Live, Software and Services Businesses
Peter Moore Leaves Microsoft
A week after rocking it out at E3, Peter Moore has left Microsoft for EA as the new President of the EA SPORTS Label.
Two New Halo 2 Maps Available on April 17th
Bungie announced today that the new pair of Halo 2 maps are makeovers of Derelict and Hang 'Em High, two long awaited maps from the first game to be remade.
Burnout Band Slam Searches for Bands on MySpace
Electronic Arts and MySpace, the world’s leading lifestyle portal, have today announced an international search for the hottest new bands in the United States and Europe, in collaboration with Virgin ...
Electronic Arts Aquires SingShot
Electronic Arts today announced the acquisition of SingShot Media, a San Francisco-based online karaoke community.
Gaming Is 34% More Popular
Due to the plethora of games, consoles, hardware, and content that has become available, and not to mention the imminent Christmas holiday, video game retail sales have jumped 34% since the beginning ...
Pimp My Ride Now Available
High-RPM racing meets outrageous car customization with MTV's Pimp My Ride, available now in stores.
Scarface Sells a Million Copies
Vivendi Games Sierra Entertainment division is proud to announce that Scarface: The World Is Yours, the blockbuster video game based on the 1983 classic film from Universal Pictures, has sold more tha...
Superman Returns Ships to Stores
Electronic Arts ships Superman Returns: The Videogame today to retail stores nationwide.
Hot Games: Halo 3 | Super Smash Bros. Brawl | Crysis | Dead Rising | Metal Gear Solid 4
About Us | Contact Us | Staff | Join Staff | Advertise
Copyright ©2003-2015 VGcore. All Rights Reserved. Privacy Policy | Terms of Use