VGcore.com    Forums    Blogs    PC    PS3    PS2    PSP    Xbox 360    Live    Xbox    Wii    GameCube    DS
Conflict: Global Terror for Xbox
         
 XBOX             
   News
   Games List
   Reviews
   Previews
   Release Dates
   Videos
   Screenshots
   Cheat Codes
   Editorials
   Interviews
   Hardware
   Companies
 
 RELATED       
   Xbox 360
   Xbox Live
 
 COMMUNITY 
   Forums
   Blogs
   Login
   Sign Up
   My Account
 
 SYSTEMS      
   PC
   Playstation 3
   Playstation 2
   Sony PSP
   Xbox 360
   Xbox Live
   Xbox
   Nintendo Wii
   GameCube
   Nintendo DS
 


Conflict: Global Terror

For Xbox



Review Preview
Videos
Cheats

 Screenshots

 
 

 

 Description / Fact Sheet

Overview:

Conflict: Global Terror brings the Conflict series into the 21st century and is set in the immediate future within the modern day context of counter-terrorism. The game features a completely rewritten engine, with radically enhanced graphics, brand-new ragdoll and driving physics, an online engine, refined order system, highly detailed characters, contemporary weaponry and equipment and extensive use of high-quality cinematic sequences.

Features:

  • Smarter soldiers, with greater combat and environment awareness
  • Immediate control of any squad member at any time
  • Issue entire team or individual soldier orders via an intuitive and rapid control system
  • Greatly improved enemy combat movement: foes will hold position, retreat while firing, lean and fire from cover, and use circular cover points, shifting around positions to avoid fire
  • Brand new character actions: vault over objects and walls, climb through windows, abseil from helicopters and utilise zip-lines and ladders
  • Greatly enhanced squad movement: use corners for cover and use crates, rocks, bushes and other cover when advancing or falling back
  • Increased interaction between characters, with mission-specific soldier dialogue and a strong plotline that flows through all fourteen missions
  • New aim-assist system replaces automatic-aim control, bringing a deeper skill element to combat
  • New 3D pointer for issuing orders and positioning squad members
  • Superior enemy AI: enemies make real decisions based on the player's actions. Enemies stop advancing when under fire, use smoke grenades to create cover, hold position when in cover, set-up fields of covering fire for each other
  • New graphics engine features include: n ext-generation lighting engine, with blooming around bright light sources, shadow mapping to give realistic world shading, new animation system to improve blending – just try moving from running forward to lying prone – it all happens in one silky-smooth motion. Add to that an online gameplay engine, the new physics for ragdolls and driving, and brand new FX for night and thermal vision modes, plus many other new and refined effects for explosions and gunfire
  • Totally overhauled character appearances, with incredibly detailed uniforms and faces, and location-specific uniforms for squad and enemies. There are more polygons in the characters' backpacks than there were in an entire Conflict: Desert Storm character. Even the eyeballs animate!
  • Online multiplayerfor PS2, Xbox and PC, plus split-screen multiplayer on Xbox and PS2
  • Voice communication on all three platforms: Logitech headsets on PS2 & PC, Xbox Live headset on Xbox
 
Title:
Conflict: Global Terror

................................
 

Publisher:
2k Games

................................

 

Developer:
Pivotal Games

................................

 

Genre:
Action/Shooter
................................

 

Players:
1-4
................................

 

Release Date:
10/1/2005

................................

 

Online:
Yes
................................

 

ESRB:
Rating Pending
................................

 

Rating:
7.1

 

 Xbox News
 
Microsoft and Bungie Split Up
Microsoft today announced a plan for Bungie Studios, the developers of the Halo franchise, to embark on a path to become an independent company.
 
More Microsoft Hirings
John Schappert to Head Microsoft Interactive Entertainment Live, Software and Services Businesses
 
Peter Moore Leaves Microsoft
A week after rocking it out at E3, Peter Moore has left Microsoft for EA as the new President of the EA SPORTS Label.
 
Two New Halo 2 Maps Available on April 17th
Bungie announced today that the new pair of Halo 2 maps are makeovers of Derelict and Hang 'Em High, two long awaited maps from the first game to be remade.
 
Burnout Band Slam Searches for Bands on MySpace
Electronic Arts and MySpace, the world’s leading lifestyle portal, have today announced an international search for the hottest new bands in the United States and Europe, in collaboration with Virgin ...
 
Electronic Arts Aquires SingShot
Electronic Arts today announced the acquisition of SingShot Media, a San Francisco-based online karaoke community.
 
Gaming Is 34% More Popular
Due to the plethora of games, consoles, hardware, and content that has become available, and not to mention the imminent Christmas holiday, video game retail sales have jumped 34% since the beginning ...
 
Pimp My Ride Now Available
High-RPM racing meets outrageous car customization with MTV's Pimp My Ride, available now in stores.
 
Scarface Sells a Million Copies
Vivendi Games Sierra Entertainment division is proud to announce that Scarface: The World Is Yours, the blockbuster video game based on the 1983 classic film from Universal Pictures, has sold more tha...
 
Superman Returns Ships to Stores
Electronic Arts ships Superman Returns: The Videogame today to retail stores nationwide.
 
Hot Games: Halo 3 | Super Smash Bros. Brawl | Crysis | Dead Rising | Metal Gear Solid 4
About Us | Contact Us | Staff | Join Staff | Advertise
Copyright ©2003-2007 VGcore. All Rights Reserved. Privacy Policy | Terms of Use